Created player animations with teammate's artwork
Created GameController responsible for Enemy spawning and wave system
Developed Monster Log featuring a database of in-game enemies and lore for each enemy type
Designed Enemy base class
Established UI basic layout
Implemented various Enemy sub-class types
Description
In Scrapocalypse Now, immerse yourself in a post-apocalyptic world overrun by droid snakes, robotic penguins, and explosive birds. As a futuristic humanoid, you're humanity's last hope. Engage in this build-your-own-defense arena game where survival means creating and deploying defenses against relentless enemies. Can you fend off the mechanized hordes and restore humanity to the brink of extinction?
Task
As a team, develop a casual game using Unity within a timeframe of 5 weeks.
Year
2018